Massive Class Update
Hello Riftanians!
Today we added in the Massive Class update that should finish up all the remaining gaps in 1-99 for each class!
I have added 60-70 Skills that classes can learn so now each class has around 17-25 skills!
- Switched Level 99 Class Skill to Level 90
I will mention all the Skills and Levels here! If there is an existing move here I changed the Level!
The Descriptions will be in the Guide that I will link at the end!
HERO:
Mark of Sanctity - Level 46
Improved Guard - Level 46
Hero's Encouragement - Level 75 CLASS SKILL
Time Rift - Level 90 CLASS SKILL
WARRIOR:
Intimidating Shout - Level 33
Wound - Level 37
Improved Guard - Level 46
Disarm - Level 52
War Cry - Level 56
Hot Blooded - Level 68
Aggressive Stance - Level 80
Final Stand - CLASS SKILL Level 90
MAGE:
Elevated Mana - Level 25 CLASS SKILL
Destruction - Level 38
Mark of Mana - Level 42
Mana Manipulation Level 53
Mana Impale - Level 80
Infinite Mana - Level 90 CLASS SKILL
PRIEST:
Holy Siphon - Level 52
Moonlight Beams - Level 58
Subjugation - Level 75 CLASS SKILL
Divine Shackles - Level 78
Seldarinic Rejuvenation - Level 85
Health Tithe - Level 90 CLASS SKILL
SQUIRE:
Gained all the Basic Barrier skills, as well as a bunch of new ones!
Minor Barrier - level 5
Minor Regen Barrier - 10
Standard Barrier - level 13
Minor Party Barrier - level 16
Standard Regen Barrier - level 20
Major Barrier - level 25
Standard Party Barrier - level 30
Major Regen Barrier - level 35
Major Party Barrier - level 40
Holy Siphon - Level 52
Enhanced Taunt - Level 55
Dispersal Stance - Level 67
Immaculate Shield - Level 80
Party Burdens - Level 90 CLASS SKILL
ASSASSIN:
Self Blind - Level 23
Single Assasination Intent - Level 25 CLASS SKILL
Breaching Shout - Level 38
Swift Pentaslice - CLASS SKILL Level 50
Assassin's Intimidation - Level 60
Assassination Intent - Level 75 CLASS SKILL
Melee Superiority - Level 76
GUNSLINGER:
Throw Booze - Level 23
Crippling Shot - Level 38
Claymore - Level 58
Wall of Claymores - Level 75 CLASS SKILL
Minigun Desolation - Level 90 CLASS SKILL
ARCHER:
Dexterous Stance - Level 80
Elemental Volley Level 90 CLASS SKILL
SPELLSWORD:
Mana Shackles - level 20
Mana Plane - Level 23 (Was Level 25 Class Skill)
Spellbinding Blade - level 25 CLASS SKILL
Destruction - Level 38
Unstable Magic - level 40
Reservoir Strike - Level 46
Mana Manipulation - Level 53
Aggressive Magic - level 62
Magic Coil - level 75 CLASS SKILL
Mana Impale - Level 80
Infinite Mana - level 90 CLASS SKILL (Mage and Spellsword)
BERSERKER:
Throw Booze - Level 23
Revenge Strike Level 28 (was 30)
Shattering Stack - Level 32 changed from CLASS SKILL to skill
Berserker's Rally - Level 36 a buff instead of a CLASS SKILL 25
Mark of Rage level 39 Berserker
Thick Headed - Level 44
Concussive Blow - Level 56
Ensue Frenzy: level 62
Whirling Hammer - Level 66
Rally - Level 70
Rolling Rage CLASS SKILL Level 75
Overkill - Level 84
Undying Rage - Level 90 CLASS SKILL
ROGUE:
Confusing Bomb - Level 16
Deadly Bomb - Level 25 CLASS SKILL
Lascerating Weapon - Level 28
Chilled Bomb - Level 32
Poison Bomb - Level 42
Sacrifical Hand -Level 43
Sacrificial Strike - Level 63
Burning Bomb- Level 64
Dexterous Barrage - Level 75 CLASS SKILL
Shadow Clone - Level 90 CLASS SKILL
ANTAGONIZER:
Confusing Bomb - Level 16
Chilled Bomb - Level 32
Poison Bomb - Level 42
Zalas Taunt - Level 48
Restore Balance - Level 50 CLASS SKILL (Was 75)
Resistance Gouge - Level 54
Burning Bomb- Level 64
Zalas Box Bomb - Level 70
Plague of Hysteria - Level 75 CLASS SKILL
Crack Whip - Level 80
Memory Devastation - Level 90 CLASS SKILL
PHEW That was a lot of things to type, and theres still more changes!
UTILITY SPELLS AND CLOAKS:
Purchasable at Recruitment Guild after certain levels
Farmer's Bounty:
Increases yield on farming plants by 1 for 100 steps!
(Includes wild plants!)
Miner's Paydirt:
Increases yield on mining ores by 2 for 200 steps!
Gain full XP for the 2 ores! (Includes elemental ores!)
Added in 4 Utility Cloaks that will provide Passives:
Only Zeke can wear these!
Smelter's Cloak
MINING PASSIVE: Instantly smelt Ores mined! Lowers Ingot cost of mined Ores by 1!
Refunds 1 Ore if smelted in Furnace! Only Zeke can equip this Cloak!
Chef's Cloak
COOKING PASSIVE: Refunds 1 of the Main Ingredient used when cooking a food,
as long as the cost is above 1. Still requires full cost initially! Only Zeke can wear this Cloak!
Planter's Cloak
FARMING PASSIVE: Provides more chances to get your seed back
at self grown patches! Only Zeke can equip this Cloak!
Alchemist's Cloak
ALCHEMY PASSIVE: Refunds 1 of each ingredient used when making a potion,
as long as the cost is above 1. Still requires full cost initially! Only Zeke can wear this Cloak!
NEW ARMOR AND WEAPONS:
Added Ring of Health to Recruitment Guild Shop!
Gives a +1000 bonus to Max HP and regenerates 1% HP
per turn in battles!
Added Ring of Mana to Recruitment Guild Shop!
Gives a +1000 bonus to Max Mana and regenerates 1% Mana
per turn in battles!
Added Ring of Special Energy to Recruitment Guild Shop!
Gives a boost to turn order and regenerates 1 SE per turn in battles!
Added Ring of Unstable Magic to Magic Shops
A ring that provides the user the ability to cast
Unstable Magic!
Added Rogue's Counter to Rogue's Guild
Allows user to take damage and turn it into a DEX buff,
if already has DEX buff, gives ATK buff! 20% Steal!
Added Zalas' Ring to the 4 Minibosses around Riftania for Crying Orc Teen quest!
Provides a shield that negates all damage for 1 turn,
periodically coming back! Provides some DEF and SPR!
NEW BOSS:
I finally came up with an idea for the final room in the Adventurer's Guild, it's a quicker boss to access then most, as it requires just a God and Godless Dragon's Key to go immediately into the room!
The new Boss is "Exolyon, Elder Demon General"
This boss provides 8 new Armor/Accessory drops into the game:
Added Ring of Rage
At 25% Health, gain a 25% ATK buff for 5 turns!
After each victory, wielder gains 8% Health!
Added Ring of Mysticism
At 25% Health, gain a 25% INT buff for 5 turns!
After each victory, wielder gains 8% Mana!
Added Ring of Flexibility
At 25% Health, gain a 25% DEX and RES buff for 5 turns!
Constant 10% Evasion and Critical Evasion!
Added Seldarine's Blessing (Ring)
At 25% Health, gain a 25% DEF and SPR buff for 5 turns!
After each victory, wielder gains 8% Health and Mana!
Added Omni Armor
Provides a 25% resistance to whatever element the
wielder was hit by last! Stacks with other resists!
Added Ancient Seldarinian Armor
If wielder is damaged, deals magic damage back to
attacker, also heals wielder for 50% of magic damage!
Added Future Elite Ops Helmet
Future Spec Ops Helmet but with a additional 25%
Damage with guns due to mastery!
Added Assassin's Counter (Offhand Blade)
Allows user to take damage and turn it into a ATK buff,
if already has ATK buff, gives DEX buff! 10% Critical Rate!
NEW RECRUITMENT GUILDS:
Cryptopia Slums
Fishing Village: Cradalios
FIXES:
- Removed Ring of Rebirth until I can figure out how to implement it correctly, previously it would revive the player infinitely! Now it does nothing so you can sell it if you have one!
- Nerfed a big accidental typo I overlooked with all of the Cloaks that gave a unintended 20% Bonus to Defense and Spirit
MISC:
Updated a ton of Icons
Changed the Barrier Animation and a lot of other animations!
I also updated the Ring of Prosperity
Ring of Prosperity - Doubles item drops! Now gives 1 extra chance to roll a boss unique when worn (opening the dungeon boss caskets, example Sky Watcher's Casket)
FIXES:
- Not really a fix but Parry switched to level 42
- Fixed Rift Materia Enhancer actually not applying anything... sorry about this! Now it should work!
- Fixed Archer not having Quick Shot and Arrow to the Wound!
- Fixed the Archery moves to not cause the character to move once arrow is fired, fixed all animations for archery!
- Removed Element Absorbtion from Cradallian Monk/Guard, Palein priest/guard, and Pikarian priest/guard!
- Removed Demon General Boon hitting 2x with his Scythe (Old Scythe formula)
- Added a 5% Crit Chance to bosses (5% chance to crit you)
Currently looking into fixing:
Once you obtain One-Eyed Jack, you can switch him out obviously at the Recruitment Guild...
At the moment if you remove him from your party (putting him in the guild) between the area you obtain him, and before you get to FrostEdge and enter it's Recruitment Guild for the first time, he will be gone until you make it to FrostEdge Recruitment Guild... looking to fix this next update!
Files
Get Riftania
Riftania
Medieval RPG that takes place in the Realm of Riftania! You must obtain the 3 Demon Keys and stop the Dark Lord!
Status | Released |
Author | Rift Haven |
Genre | Adventure, Action, Fighting, Role Playing |
Tags | 2D, dayandnight, Exploration, Medieval, RPG Maker, Turn-Based Combat |
Languages | English |
More posts
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- Subclasses Finishiing Up/Recruitment Guild Revamp/Mining Update V2 8/27/202488 days ago
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- Game Breaking Bug Fixes 8/14/2024Aug 14, 2024
- 8/13/2024Aug 14, 2024
- Riftania Updates 8/12/2024Aug 12, 2024
- Riftania Name Change 8/12/2024Aug 12, 2024
- Bad Luck Mitigation 6/11/2024Jun 11, 2024
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