Travelling Merchant Fix + Rift Materia Tweaks 9/6/2024
Hello Riftanians!
Earlier in the week I realized the Travelling merchant random shop was broken and changed no matter what when you talk to him, this is now fixed to only change once the days are different!
Rift Materia:
For some reason it seems that the Rift Materia given is so slow so I have buffed the Rift Materia:
- From 1 RM per action to 2
- From 20-40 RM per kill to 50-70
- Added Rift Materia Satchel drop chance to multiple enemies + all dungeon bosses
- Slightly Buffed Rift Materia from Dungeon Bosses
- Added 500 Rift Materia after defeating the Rivals each time!
- Added 250 Rift Materia for killing Living Augmentations!
- Added a 25% RIft Materia buff to Vampires and Werewolf subclass
Fixes:
- Added Vamperwulf drop table (overlooked)
- Fixed Gale Push only hitting 1x instead of 2!
- Smith's Random Tool was costing 8 Teht Tokens due to a typo, now this is fixed!
- Removed another reference to Rift Walker
Files
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Riftania
Medieval RPG that takes place in the Realm of Riftania! You must obtain the 3 Demon Keys and stop the Dark Lord!
Status | Released |
Author | Rift Haven |
Genre | Adventure, Action, Fighting, Role Playing |
Tags | 2D, dayandnight, Exploration, Medieval, RPG Maker, Turn-Based Combat |
Languages | English |
More posts
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- Subclasses Finishiing Up/Recruitment Guild Revamp/Mining Update V2 8/27/202488 days ago
- Smelting Bars update + Quality of Life tweaks! 8/15/2024Aug 15, 2024
- Game Breaking Bug Fixes 8/14/2024Aug 14, 2024
- 8/13/2024Aug 14, 2024
- Riftania Updates 8/12/2024Aug 12, 2024
- Riftania Name Change 8/12/2024Aug 12, 2024
- Bad Luck Mitigation 6/11/2024Jun 11, 2024
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