Tweaks on Existing Weapon Types
Hello Riftanians!
I just wanted to get this update out, as I was testing Scythes and Claws I figured that it kind of makes the multi strikes useless if they can just attack multiple times for free, so now:
Scythes attack 1x with a slightly stronger attack than the normal one
ADDED a 5% Bleed to the Scythe!
Claws now attack 1x and I have added "Claws Attack" to Special attacks when Claws are Equipped
This attack costs 30 Special Energy and attacks 4x!
NOTE: if you already have a scythe or claws this will act as the old one, RPG Maker won't update already held items in terms of icons and usually if I change attacks!
Wind Water Earth Fire Ice Thunder Darkness and Light now absorb their own element!
Cursed Light Enemies now absorb Darkness and Light by default!
Cursed Light Enemies will gain extra absorbtion of these 2 if they are effected by Cursed Void!
Added Riverside Inn, next the Cursed Lands in the Elven Lands!
This is because I am playing the game in Hard Mode for my playtest, and the area was nearly impossible to get through as there is no Inn near the area at all! Now this is changed :)
EDIT: I added a new patch that re adds the Max Mana, Intellect, Spirit, Dexterity, and Spirit back to the Rift Materia Allocation screen, I accidentally removed them due to some typos but they are back!
Buffed Boss Attack Speed by a large amount to make them attack first, buffed attack intellect and dexterity by 25%
Gave bosses immunity to cannot move debuffs (frozen, crippled, etc)
Changed Ice Queen battler and moves similar to the Frost Elder enemy
Added Critical hit chance and counter attack to most of the guard and rogue enemies
Magic Evasion and Reflection to Priests and Mages and Spirits
Added Elemental Enhancement Glyphs to the game!
You can obtain one from the corresponding dungeon boss at a 1/25 chance once you obtain the elemental kin tablet
OR you can just complete the Blighted Grounds sidequest and buy these from Reynard!
Buffed enemy HP by a slight amount in the scaling formula, this will make a decent buff on enemy health.
Added 1 1/25 roll of the Lightning Rod Key Item to the Pikarian Wyrm drop table
there is still 1 roll in the dungeon chests at 1/178
I am attaching the new version: 50 right now!
Files
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Riftania
Medieval RPG that takes place in the Realm of Riftania! You must obtain the 3 Demon Keys and stop the Dark Lord!
Status | Released |
Author | Rift Haven |
Genre | Adventure, Action, Fighting, Role Playing |
Tags | 2D, dayandnight, Exploration, Medieval, RPG Maker, Turn-Based Combat |
Languages | English |
More posts
- Crop Visual Bug Fix and Other Fixes 9/19/202486 days ago
- Travelling Merchant Fix + Rift Materia Tweaks 9/6/202499 days ago
- Casket Drops Fix 8/29/2024Aug 30, 2024
- Subclasses Finishiing Up/Recruitment Guild Revamp/Mining Update V2 8/27/2024Aug 28, 2024
- Smelting Bars update + Quality of Life tweaks! 8/15/2024Aug 15, 2024
- Game Breaking Bug Fixes 8/14/2024Aug 14, 2024
- 8/13/2024Aug 14, 2024
- Riftania Updates 8/12/2024Aug 12, 2024
- Riftania Name Change 8/12/2024Aug 12, 2024
- Bad Luck Mitigation 6/11/2024Jun 11, 2024
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