Alchemy Additions and Item Database Resort
Hello Riftanians!
I am here with a important update, today I was looking at the alchemy recipes and realized I need to give a little more, so I added a bunch of new things to the existing recipes and changed a few things around, before I get to that I'm going to say a few big changes as well that happened alongside the Alchemy Rework:
Changed the Title Screen!!!
Added Area Maps, purchasable at the City Inns, you can obtain a Maps Book from a new Sailor NPC in the Fishing Village shop on Cradalios, that puts all the maps into the book for a easier menu to access! (Going to add a key bind for the book soon)
FINALLY Fixed the Totems that you can activate inside the Rift Walker's Shack, now they will apply the correct stat buffs (the + 15 attack for warrior's might, for instance, was not applying previously, but the Crit chance was, now all totem stats will apply!)
Added these potions to Basic Potion Recipes:
Antipoison, Paralysis Herb, Burn Balm, Calming Brew, Thawing Stew
Added these to Cradallian Recipes:
Medium Potion
Changed these things about Palein Recipes:
- Medium Potion
+ Large Potion
+ Medium Magic Water
Added these things to Pikarian Recipes:
+ Mega Potion
+ Large Magic Water
+ Regeneration Tonic
Added these things to Peirishian Recipes:
+ Giant Potion
+ Mega Magic Water
Added this to Modified Resurrection Tinctures: (pretty much future alchemy now):
+ Antitoxin
Added this to Elvish Recipes:
+ Cursed Flame Balm
Added Repel Elixir (350 Steps) Perfected Repel (500 Steps) and Fairy Mega Magic Water to Fairy Alchemy and as new potions!
Inventory Rework:
Changed items to go from healing potions -> MP potions -> TP Potions -> Res Tinctures -> Status Cures -> Food -> Wine -> Elemental Tinctures/Tonics -> Fairy Potions -> Repels/Blood potions -> Common to Legendary Loot Packages in order
Dungeons:
Added a extra roll for the Continent Recipes from the Boss Caskets, so now bosses effectively provide 2 rolls (1 on kill 1 on casket), and the dungeon battles provide 1 roll!
Removed 18 rolls from the Deserted Labs drop table! Now there are 32 total rolls instead of 50, with 6 unique loots!
Nerfed Golden Memory Card recipe from 10 broken memory cards down to 5!
Other:
Fixed some typos!
Fixed a lot of game breaking doors up to Pikari Desert (mentioned last log in a edit)
Buffed Demon General Boon's fight slightly
Added new move: Siphon Soul, single target, 100% chance to inflict Soul Siphon state on enemy if hits, (also added to Demon moveset if player above level 25)
Added Multi Soul Siphon to Demon General Boon and Demon General Garthyol
Fixed a annoying graphical glitch with the Anvil and upgrade table
Added a bunch of Luminos and Iron ore to Blighted Grounds, added a furnace anvil and upgrade table
Changed Jungle Mummy to be a darkness type
Files
Get Riftania
Riftania
Medieval RPG that takes place in the Realm of Riftania! You must obtain the 3 Demon Keys and stop the Dark Lord!
Status | Released |
Author | Rift Haven |
Genre | Adventure, Action, Fighting, Role Playing |
Tags | 2D, dayandnight, Exploration, Medieval, RPG Maker, Turn-Based Combat |
Languages | English |
More posts
- Crop Visual Bug Fix and Other Fixes 9/19/202484 days ago
- Travelling Merchant Fix + Rift Materia Tweaks 9/6/202497 days ago
- Casket Drops Fix 8/29/2024Aug 30, 2024
- Subclasses Finishiing Up/Recruitment Guild Revamp/Mining Update V2 8/27/2024Aug 28, 2024
- Smelting Bars update + Quality of Life tweaks! 8/15/2024Aug 15, 2024
- Game Breaking Bug Fixes 8/14/2024Aug 14, 2024
- 8/13/2024Aug 14, 2024
- Riftania Updates 8/12/2024Aug 12, 2024
- Riftania Name Change 8/12/2024Aug 12, 2024
- Bad Luck Mitigation 6/11/2024Jun 11, 2024
Leave a comment
Log in with itch.io to leave a comment.