Known Bugs and Future Plans
Hello Rift Walkers!
PLEASE comment any bugs that you find as I will try to fix everything as fast as possible!
I'm going to get straight into the existing bugs that I know of after playing through this a bunch of times:
The totems obtained under the Rift Walker's shack:
Heros Balance - Adds +10 to all attributes +100 HP +50 MP 5% Experience Gained
Warriors Might - +15 Attack +10% Critical Hit Chance
Mages Mysticism - +15 Magical Attack -10% Spell Cost 5% Magic Reflection chance
Squires Will - +15 Defence +5% TP Regeneration
Priests Purge - Petrification Immunity 25% Darkness Resistance
Gunslingers Trigger Finger - +20 Attack Speed +2% TP Regeneration
Assassins Agility - +15 Agility +10% Evasion Rate +25% Critical Evasion Rate
The Beast Book does not register anything more then the 3 main drops that I can list in the program, anything that I add extra so far does not appear, looking to fix this now! Also if the rate is rare enough on an item (seems to be anything above ~1/100) the rate will say 0%
Immersion Breaking:
- Some of the trees in the snow area might still have a black box behind them which is just super immersion breaking, I should have fixed 90% of them if not all of them though!
- I may have missed a few battle backgrounds but if anyone finds the areas or if I find them myself I will update them as soon as possible!
- Possibly left a textbox or 2 using old characters that I was using for the main characters, I know I have fixed almost all of them though because I went back over all of them for a different update.
I fixed any massive game breaking bugs meaning ones that would literally freeze or crash the game/broken doors, as far as I know.
Future Plans:
Currently I am working on the final area of the game which is a extra add on type area that you can go to after completing the Air Ship in Cryptopia AND defeating the final boss of the game, It is just a extra area I wanted to make to fill the last portal spot in the Rift Towers.
It is going to include a Dungeon which is going to be a Asylum type dungeon I don't really know what the rewards are going to be though. I'm also still trying to find a Boss like character to make as the boss for this dungeon.
The area is just meant to get some more best in slot items to further improve damage to have even more fun end game if you desire to grind the dungeons for the unique tier 3 and 4 spells and other elemental weapons or armor.
I'm not really sure what to add in this area other then I for sure want to add a Boss emulator type of thing where you can pay to fight a chosen or maybe random boss (including quest bosses that are a 1 time fight otherwise) but I don't know if that is just too much or if it's actually a good idea.
The next big issue I really have with this site unfortunately I can only upload around 2 Gigabytes of data for my game... and I'm literally about to push 2 Gigabytes, so I am trying to come up with a good Trailer video so that I can post this game onto Steam, which anyone that has purchased my game on here will get it free for any other platform I decide to post the game on!
Thank you for anyone deciding to read this post! Have a great day and please contribute any feedback always, as this is my first game!
Get Riftania
Riftania
Medieval RPG that takes place in the Realm of Riftania! You must obtain the 3 Demon Keys and stop the Dark Lord!
Status | Released |
Author | Rift Haven |
Genre | Adventure, Action, Fighting, Role Playing |
Tags | 2D, dayandnight, Exploration, Medieval, RPG Maker, Turn-Based Combat |
Languages | English |
More posts
- Crop Visual Bug Fix and Other Fixes 9/19/202465 days ago
- Travelling Merchant Fix + Rift Materia Tweaks 9/6/202478 days ago
- Casket Drops Fix 8/29/202486 days ago
- Subclasses Finishiing Up/Recruitment Guild Revamp/Mining Update V2 8/27/202488 days ago
- Smelting Bars update + Quality of Life tweaks! 8/15/2024Aug 15, 2024
- Game Breaking Bug Fixes 8/14/2024Aug 14, 2024
- 8/13/2024Aug 14, 2024
- Riftania Updates 8/12/2024Aug 12, 2024
- Riftania Name Change 8/12/2024Aug 12, 2024
- Bad Luck Mitigation 6/11/2024Jun 11, 2024
Comments
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This post is really weird and won't let me edit the actual post so here!
EDIT: I thought I had a space issue for some reason, I think I am thinking of the Demo! I still have about 600 megabytes of space on the main game to upload here! I think this will fit all the future updates
The Weekly Augmentator (7 in game days) will make you buy the greater bag if you cancel the second text option and I completely forgot to add a cancel here so just try not to click "Greater Augmentation for 20,000" if you have above 20,000 Gold!
I've already fixed this it's just it won't be out until my next update!
The other thing that is a ongoing issue unless I fixed it the last time I updated the game on this site is the Lava tiles will begin to glow after a certain time in the game which I have to find the tile to disable it, but this will cause the Demon castle and any other places with a bunch of lava to lag quite a bit, I'm going to search for the command tile and turn off the glow so that I can just manually tint the rooms that have lava!