Classes Patch


Hello Riftanians!

With the new Complete Classes Guide that I just released here on Steam, I added a few new moves to some of the Classes and I also found some moves that were intended to be in the classes that are now fixed!

Here I will list the new Skills I have added into the game:


Magic:

- Cauterize: Burn yourself or ally with a Fire spell that seals a
Bleeding cut instantly! Also adds Warm State!

- Class Skill (MAGE): Elevated Mana: Increases Mana Cost by 50% but increases Magical
Damage by 50% for 5 turns! Choose 1 Ally!

Prayer:

- Cure Poison: Cures the Poison Ailment!

Curse:

Healing Hex: A nasty Darkness ailment that causes Healing to
damage the inflicted target! 90% Success Rate!

Curse of Vitality: Once the inflicted enemy takes 20% Health in Damage,
Heals the Party! Can also be used on a Party Member!

Soul Link: Everytime you damage the inflicted enemy, every party
member gains Health!

Class Passives:

At Level 99 in a chosen class the party member will now obtain a Passive!

HERO:

Raises all Special and Prayer Skill
damage by 30%!

WARRIOR:

Raises all Special Skill damage
by 30%!

MAGE:

Raises all Magic Skill damage
by 30%!

SQUIRE:

Raises all Special and Prayer
Skill damage by 20%! 10% buffed Defense and Spirit!

PRIEST:

Raises all Prayer Skill damage
by 25%! 10% buffed Spirit!

GUNSLINGER:

Raises all Special Skill
damage by 25%! +100 Attack Speed!

ASSASSIN:

Raises all Special Skill damage
by 25%! 10% buffed Dexterity! 5% Bleed Chance!

ARCHER:

Raises all Special Skill
damage by 20%! 15% buffed Dexterity!

SPELLSWORD:

Raises all Special and Magic
Skill damage by 20%!

BERSERKER:

Raises all Special Skill
damage by 25%! 10% buffed Attack!

ROGUE:

Raises all Special Skill
damage by 20%! 5% buffed Dexterity and Attack! 30% Steal Rate!

ANTAGONIZER:

Raises all Special Skill
damage by 20%! 10% buffed Resistance!

Additional Updates:

- Changed Daggers normal attack to work as based off of majority Dexterity and some Attack rather than all Attack.
- Changed stats of Daggers to account for this!

- Changed Amulets of Magic
They now recharge Mana only in battles per turn instead of while walking in the world!

I buffed Novice - Adept Amulets of Magic to add a bit more Mana per turn and also a Mana Cost Reduction on each!

With this I may revert the Berserker's Charm back to lowering 1% HP per turn (because previously it would lower your HP while walking and be a constant red flashing screen)


I added a Classes Guide on the Steam pages of this game, I can post these guides here too I think! I haven't looked into it yet!

Complete Class Guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=3021740451

Files

rift-walker-win.zip 1 GB
Version 65 Aug 22, 2023

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