Massive Class Update


Hello Riftanians!

Today we added in the Massive Class update that should finish up all the remaining gaps in 1-99 for each class!


I have added 60-70 Skills that classes can learn so now each class has around 17-25 skills!

- Switched Level 99 Class Skill to Level 90

I will mention all the Skills and Levels here! If there is an existing move here I changed the Level!

The Descriptions will be in the Guide that I will link at the end!



HERO:

Mark of Sanctity - Level 46

Improved Guard - Level 46

Hero's Encouragement - Level 75 CLASS SKILL

Time Rift - Level 90 CLASS SKILL


WARRIOR:

Intimidating Shout - Level 33

Wound - Level 37

Improved Guard - Level 46

Disarm - Level 52

War Cry - Level 56

Hot Blooded - Level 68

Aggressive Stance - Level 80

Final Stand - CLASS SKILL Level 90


MAGE:

Elevated Mana - Level 25 CLASS SKILL

Destruction - Level 38

Mark of Mana - Level 42

Mana Manipulation Level 53

Mana Impale - Level 80

Infinite Mana - Level 90 CLASS SKILL

PRIEST:

Holy Siphon - Level 52

Moonlight Beams - Level 58

Subjugation - Level 75 CLASS SKILL

Divine Shackles - Level 78

Seldarinic Rejuvenation - Level 85

Health Tithe - Level 90 CLASS SKILL


SQUIRE:

 Gained all the Basic Barrier skills, as well as a bunch of new ones!

Minor Barrier - level 5

Minor Regen Barrier - 10

Standard Barrier - level 13

Minor Party Barrier - level 16

Standard Regen Barrier - level 20

Major Barrier - level 25

Standard Party Barrier - level 30

Major Regen Barrier - level 35

Major Party Barrier - level 40

Holy Siphon - Level 52

Enhanced Taunt - Level 55

Dispersal Stance - Level 67

Immaculate Shield - Level 80

Party Burdens - Level 90 CLASS SKILL


ASSASSIN:

Self Blind - Level 23

Single Assasination Intent - Level 25 CLASS SKILL

Breaching Shout - Level 38

Swift Pentaslice - CLASS SKILL Level 50

Assassin's Intimidation - Level 60

Assassination Intent - Level 75 CLASS SKILL

Melee Superiority - Level 76


GUNSLINGER:

Throw Booze - Level 23

Crippling Shot - Level 38

Claymore - Level 58

Wall of Claymores - Level 75 CLASS SKILL

Minigun Desolation - Level 90 CLASS SKILL


ARCHER:

Dexterous Stance - Level 80

Elemental Volley Level 90 CLASS SKILL


SPELLSWORD:

Mana Shackles - level 20

Mana Plane - Level 23 (Was Level 25 Class Skill)

Spellbinding Blade - level 25 CLASS SKILL

Destruction - Level 38

Unstable Magic - level 40

Reservoir Strike - Level 46

Mana Manipulation - Level 53

Aggressive Magic - level 62

Magic Coil - level 75 CLASS SKILL

Mana Impale - Level 80

Infinite Mana - level 90 CLASS SKILL (Mage and Spellsword)


BERSERKER:

Throw Booze - Level 23

Revenge Strike Level 28 (was 30)

Shattering Stack - Level 32 changed from CLASS SKILL to skill

Berserker's Rally - Level 36 a buff instead of a CLASS SKILL 25

Mark of Rage level 39 Berserker

Thick Headed - Level 44

Concussive Blow - Level 56

Ensue Frenzy: level 62

Whirling Hammer - Level 66

Rally - Level 70

Rolling Rage CLASS SKILL Level 75

Overkill - Level 84

Undying Rage - Level 90 CLASS SKILL


ROGUE:

Confusing Bomb - Level 16

Deadly Bomb - Level 25 CLASS SKILL

Lascerating Weapon - Level 28

Chilled Bomb - Level 32

Poison Bomb - Level 42

Sacrifical Hand -Level 43

Sacrificial Strike - Level 63

Burning Bomb- Level 64

Dexterous Barrage - Level 75 CLASS SKILL

Shadow Clone - Level 90 CLASS SKILL


ANTAGONIZER:

Confusing Bomb - Level 16

Chilled Bomb - Level 32

Poison Bomb - Level 42

Zalas Taunt - Level 48

Restore Balance - Level 50 CLASS SKILL (Was 75)

Resistance Gouge - Level 54

Burning Bomb- Level 64

Zalas Box Bomb - Level 70

Plague of Hysteria - Level 75 CLASS SKILL

Crack Whip - Level 80

Memory Devastation - Level 90 CLASS SKILL

PHEW That was a lot of things to type, and theres still more changes!


UTILITY SPELLS AND CLOAKS:

Purchasable at Recruitment Guild after certain levels

Farmer's Bounty:

Increases yield on farming plants by 1 for 100 steps!
(Includes wild plants!)

Miner's Paydirt:

Increases yield on mining ores by 2 for 200 steps!
Gain full XP for the 2 ores! (Includes elemental ores!)

Added in 4 Utility Cloaks that will provide Passives:

Only Zeke can wear these!

Smelter's Cloak

MINING PASSIVE: Instantly smelt Ores mined! Lowers Ingot cost of mined Ores by 1!
Refunds 1 Ore if smelted in Furnace! Only Zeke can equip this Cloak!

Chef's Cloak

COOKING PASSIVE: Refunds 1 of the Main Ingredient used when cooking a food,
as long as the cost is above 1. Still requires full cost initially! Only Zeke can wear this Cloak!

Planter's Cloak

FARMING PASSIVE: Provides more chances to get your seed back
at self grown patches! Only Zeke can equip this Cloak!

Alchemist's Cloak

ALCHEMY PASSIVE: Refunds 1 of each ingredient used when making a potion,
as long as the cost is above 1. Still requires full cost initially! Only Zeke can wear this Cloak!



NEW ARMOR AND WEAPONS:

Added Ring of Health to Recruitment Guild Shop!

Gives a +1000 bonus to Max HP and regenerates 1% HP
per turn in battles!

Added Ring of Mana to Recruitment Guild Shop!

Gives a +1000 bonus to Max Mana and regenerates 1% Mana
per turn in battles!

Added Ring of Special Energy to Recruitment Guild Shop!

Gives a boost to turn order and regenerates 1 SE per turn in battles!

Added Ring of Unstable Magic to Magic Shops

A ring that provides the user the ability to cast
Unstable Magic!

Added Rogue's Counter to Rogue's Guild

Allows user to take damage and turn it into a DEX buff,
if already has DEX buff, gives ATK buff! 20% Steal!

Added Zalas' Ring to the 4 Minibosses around Riftania for Crying Orc Teen quest!

Provides a shield that negates all damage for 1 turn,
periodically coming back! Provides some DEF and SPR!


NEW BOSS:

I finally came up with an idea for the final room in the Adventurer's Guild, it's a quicker boss to access then most, as it requires just a God and Godless Dragon's Key to go immediately into the room!

The new Boss is "Exolyon, Elder Demon General"

This boss provides 8 new Armor/Accessory drops into the game:

Added Ring of Rage

At 25% Health, gain a 25% ATK buff for 5 turns!
After each victory, wielder gains 8% Health!

Added Ring of Mysticism

At 25% Health, gain a 25% INT buff for 5 turns!
After each victory, wielder gains 8% Mana!

Added Ring of Flexibility

At 25% Health, gain a 25% DEX and RES buff for 5 turns!
Constant 10% Evasion and Critical Evasion!

Added Seldarine's Blessing (Ring)

At 25% Health, gain a 25% DEF and SPR buff for 5 turns!
After each victory, wielder gains 8% Health and Mana!

Added Omni Armor

Provides a 25% resistance to whatever element the
wielder was hit by last! Stacks with other resists!

Added Ancient Seldarinian Armor

If wielder is damaged, deals magic damage back to
attacker, also heals wielder for 50% of magic damage!

Added Future Elite Ops Helmet

Future Spec Ops Helmet but with a additional 25%
Damage with guns due to mastery!

Added Assassin's Counter (Offhand Blade)

Allows user to take damage and turn it into a ATK buff,
if already has ATK buff, gives DEX buff! 10% Critical Rate!


NEW RECRUITMENT GUILDS:

Cryptopia Slums 

Fishing Village: Cradalios


FIXES:

- Removed Ring of Rebirth until I can figure out how to implement it correctly, previously it would revive the player infinitely! Now it does nothing so you can sell it if you have one!

- Nerfed a big accidental typo I overlooked with all of the Cloaks that gave a unintended 20% Bonus to Defense and Spirit

MISC:

Updated a ton of Icons

Changed the Barrier Animation and a lot of other animations!



I also updated the Ring of Prosperity

Ring of Prosperity - Doubles item drops! Now gives 1 extra chance to roll a boss unique when worn (opening the dungeon boss caskets, example Sky Watcher's Casket)

FIXES:

- Not really a fix but Parry switched to level 42

- Fixed Rift Materia Enhancer actually not applying anything... sorry about this! Now it should work!

- Fixed Archer not having Quick Shot and Arrow to the Wound!

- Fixed the Archery moves to not cause the character to move once arrow is fired, fixed all animations for archery!

- Removed Element Absorbtion from Cradallian Monk/Guard, Palein priest/guard, and Pikarian priest/guard!

- Removed Demon General Boon hitting 2x with his Scythe (Old Scythe formula)

- Added a 5% Crit Chance to bosses (5% chance to crit you)


Currently looking into fixing:

Once you obtain One-Eyed Jack, you can switch him out obviously at the Recruitment Guild...

At the moment if you remove him from your party (putting him in the guild) between the area you obtain him, and before you get to FrostEdge and enter it's Recruitment Guild for the first time, he will be gone until you make it to FrostEdge Recruitment Guild... looking to fix this next update!

Files

rift-walker-win.zip 1 GB
Version 66 Sep 05, 2023

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