Boss Rework!


Hello again Riftanians! I've been delving into a lot of the boss fights in the game and a lot of them seemed very sub par especially with the new stat boosts of 20% of your subclass!

BIG NOTE: 

UNFORTUNATELY I had to remove the really nice Equipment screen! It was not working well for Dual Wielding as it would crash the game in some instances!

1 GOOD plus about this big removal:
You can now go into "Equip" and choose a weapon or armor that's equipped and click "Customize"
and you will access the Augment and Smithing upgrade menu!

Here are 2 images describing what I mean!
The old equip screen that we have once again reverted to:

https://gyazo.com/68253392fb6ae0892e45934d0ec9535b

The Customization Screen:

https://gyazo.com/ad8235c77ec07356a24cce3606f37435

PREVIOUSLY the only way to access this Customization Screen was through


"Item" -> "Weapons" "Armor" "Accessories" "Scripture" or "Cloak"


and by clicking the item you wanted to customize and it was very hidden, it is still accessible this way though!


BOSSES:


Added a distinctive Boss track to the game "Boss Onslaught"


Added this to the music menu!

I have decided to add a buff to all bosses in the game!
This will make their attack always the first in the turn order
buff their initial Attack and Intellect Dexterity by 25%
Immunity to debuffs like Petrified Frozen Crippled
Added 100% Critical Evasion to bosses so that the player has to stack up a decent amount of Crit Chance % in order to Critical Bosses Added Evasion, Magic Evasion, Magic Reflection, and Counter Attack to Bosses!

Added a pretty cool Cut in animation before every boss fight (should have not forgotten any!)

Here's a gif :)  :

https://gyazo.com/9b0506e1a42c058531952e0c0f1eaa11

Other boss changes:
Added a 2nd roll to the Blood and Blight Wolf, since you are killing 2 bosses in 1 fight!
Added new werewolf minions inside Blood and Blight Wolf
Added King Leif to the Tower of Arms 4 fight, (Technically the Tower of Arms 5 now haha!)
Swapped out "Ice Queen Fill In" which was just a Ice Succubus and added the Ice Queen (same battler as Frost Elder)
Added 50% chance for God Dragon and Godless Dragon to use a 2nd action per turn!
Added Intimidation to Ogres, Dragons, Wererats, and ALL Dungeon Bosses (not the 4 side dungeons)
Intimidation: -5% Special Energy per turn, -20% Hit Rate and Critical Rate

Deserted Labs:
Added Plague to the Deranged Surgeon and buffed the Deranged Surgeon's HP and stats
Buffed a lot of the enemies inside Deserted Labs
Added a Keycard Terminal that allows you to put Keycards in after the entrance hack door!

Deserted Labs Drop Table Changes:

Buffed DL again from 33 drops to 26 Added a 2nd roll for Orange Plate if you obtain Purple Key Card
Added 2nd roll for Broken Memory Card if you obtain Cryptopia Teleport Button (CTB)
Added a new roll for Machine Gun Parts if you obtain Purple Key Card, replaces Loot Package Roll
Added a new roll for Future Armor Parts if you obtrain CTB, replaces Loot Package Roll

Other changes:
Added Rift Materia Enhancer, lasts 150 Steps and triples Rift Materia gain! may nerf to double!
Buffed Subclass Rift Materia rate to 100% of the gain,
so now you can actually afford subclass moves!
(May switch to 75%, originally was 25%)

Raised cost of all healing spells by a considerable amount!
(Example: Novice Heal was 20 Mana now it's 50 Mana!)

Nerfed Amulets of Magic Mana Regeneration
Removed Berserker's Scream Passive from Berserker's Trinket
this was game breaking in terms of passively providing a massive damage boost!
This is now only obtainable from the Berserker's Scream Class Move at level 50! 

Bugs:
This update will fix a lot of broken doors that are mostly in the Elven Lands
and a bunch of minor tweaks that I have made to just about everywhere!

Files

rift-walker-win.zip 1 GB
Version 51 Apr 22, 2023

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